AudioVJ
AudioVJ in Unreal Engine 5
Live visuals for music: six real-time scenes, played on a gamepad, follow a custom audio analyzer.
What's inside
- A custom analyzer hears songs (Windows Media Foundation) and mic or PC audio (WASAPI with loopback).
- Vocals are tracked two ways.
- The Swarm's 262,144 particles and the Sky's 65,536-bird flock simulate on the GPU in float…
- A UE Python build script generates every material from tagged //@ name HLSL sections and fails the…
- Command-line self-tests run scripted gamepad timelines on every scene and pattern, logging fps…
Built with: Unreal Engine 5, C++, HLSL, Python, Demucs, PowerShell, FFmpeg
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